Facebook closes its Oculus VR studio

Facebook announced on Thursday afternoon that it will close the award-winning Oculus Story Studio with short films such as Dear Angelica and Henry. The studio encourages its 50 employees to apply for other jobs within Oculus, and all ongoing projects will be cancelled.

“We are always looking for the best way to allocate resources and thus have an impact on the ecosystem.” Jason Rubin, Vice President of Oculus Content (Jason Rubin) said in the post, “After careful consideration, we decided to focus our attention. Moving from internal content production to supporting more external production. As part of this transition, we will close Story Studio."

Oculus officially launched Story Studio in early 2015 and launched its first work, Lost. In 2016, the studio launched the virtual reality animated short film “Henry” and later won the Emmy Award for outstanding original interactive project prize later that year. Oculus Story Studio also premiered the most ambitious "Dear Angelica" earlier this year to create virtual reality movies in a virtual reality environment. All three movies can be downloaded on the Oculus Store.

For those who want to use virtual reality to explore new feature film models, the move is a bad one. But Rubin stressed that Facebook has not given up its plans for storytelling in virtual reality. At last year's Oculus Connect Developers Conference, the company promised to invest up to $250 million in virtual reality made by external partners. Virtual reality feature films are an important part of this.

He promised to spend specifically $50 million to fund non-gaming experience-based virtual reality content. The money will be directly provided to artists and help them implement the most creative and breakthrough virtual reality ideas.

This is just one of a series of major changes Facebook has made recently to virtual reality. Facebook spent $2 billion to acquire Oculus at the beginning of 2014, initially granting the company a lot of autonomy, but recently it has tightened control, including downgrading former Oculus CEO Brendan Iribe and hiring Google and Xiaomi's former executive Hugo Barra leads the virtual reality business.

Floating Ball Level Controller

The floating ball liquid level controller is composed of floating ball, plug rod, etc. It is installed on the top of the container through the connecting flange, and the floating ball floats on the liquid level according to the principle of equal volume of liquid. When the liquid level of the container changes, the floating ball also moves up and down. Due to the magnetic effect, the dry spring of the floating ball liquid level controller is magnetically attracted to change the liquid level position into an electrical signal, and the actual position of the liquid is digitally displayed through the display instrument, Floating ball liquid level controller to achieve remote detection and control of liquid level.
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